Bruce MeagherBruce Meagher, Head, Corporate Affairs, Austar
Essentially,
I will give you an overview of what [Austar is doing with interactive
television], from which you will also see what we are not doing yet. In
relation to the themes in other sessions, you will be able to make some
assumptions about the business drivers, audience and consumer interests
and capabilities which have driven us the way we have gone, and also
have meant that we have not arrived at an interactive nirvana, as we
would like to.
Probably the most interesting thing
that we are doing from many of the content crowd's perspective is
developing a show called Fat Cow Motel with a Queensland production
company, Hoodlum Entertainment, and the Queensland government's Pacific
Film and Television Commission (PFTC). I will be frank with you: this
is something that we have done partly motivated by the fact that we
have a 10 per cent drama requirement. That has certainly been a driver
of the decision to do it, but we are also excited about it. The fact
that we had this young production company come to us and sell this idea
was also a key part of the decision. Fat Cow is a quite interesting
concept, because it extends the event concept (like Big Brother) to
another stage. It is a drama, a 13-part whodunit series, which will
have whodunits each week and also overarching whodunits. It starts with
the basis that it has to be good television: it must work as a stand
alone. If you don't have any of the other interactive gadgetry, then
you should still be able to enjoy the drama in itself. But we can
overlay a series of other things that people can do - using the
interactive television component, SMS and websites - so that there will
be other plot lines and story lines running that you might access only
through the interactive television component or only through the
website or only because you can log on, give your mobile phone number
and receive a clue by intercepting an SMS message between two of the
characters. You will be able to participate in competitions. It is not
one of those things where the outcome of the whodunit is voted on. It
is not intended as an audience-driven narrative. The narrative will be
plotted and structured and very clear, but there will be a number of
ways in which you can guess what is going on and interact with the
whole thing.
I
do come back to the point that from our perspective it is more about
the television series, the drama, the core content, than the
interactivity. The interactivity is something that enriches and brings
that out: it is not the fundamental driver.
There are
some issues that remain. We have launched services that we think are
very good. They are services that people can use because they are very
easy to understand. Part of our purpose in starting in this gradual way
is to educate people, to get them accustomed to using their remote
control to do things other than change channel. We have tried to make
the look and feel of the whole service very consistent, so that people
can get comfortable with them and be educated in using these services.
It is critical to educate audiences that these services exist and that
they have value. There is a real issue for providers of digital
television in trying to get a set-top box population out there. If
audiences don't know what digital television is or what it can provide
them, then it is very very hard to convince them to take up the
services. It is particularly hard to convince them to buy an X thousand
dollar television set or a Y hundred dollar set-top box to get a bunch
of services they don't know anything about. They are certainly not
going to pay that if it is just about getting a slightly better picture
quality and sound. Given that all those displays that we are always
taken to are always in beautifully blackened theatrettes with huge
digital screens and surround sound (just like most living rooms in
Bankstown, in my experience), that is a big issue. So we think that
educating the audience is very very important: that is something that
we want to do.
We
think that this is something that really responds to scale. We regret
that we are the only persons providing interactive television. We would
like to see Foxtel and Optus doing it. We would like to see the
free-to-air broadcasters digitising and offering these services. From
both the applications and technology standpoint, and the content
development standpoint, when you have enough critical mass, then you
can start to see some really exciting things happening that we can't do
on our own. That takes us back to one of the chicken and egg problems
common in this industry: without the audience scale, you are not going
to get great content; without really good content, why would you have
audiences? In this case, there is an intermediate step, which is a
commercial decision by some of the other broadcasters to get on board
and start putting some of their weight behind it. Thanks.
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